======================================================================= Rune Factory Frontier FAQ & Walkthrough by Leyviur v 1.00 ======================================================================= Disclaimer This walkthrough may only be used for personal use, and may be used electronically as long as it remains unaltered. Latest updates of this FAQ can be found at GameFAQs (This guide is copyright Abraham Liu. Please do not repost it without permission; if you ask, I will likely consent, so please spare the five seconds needed to ask! Send any questions, comments, corrections, or death threats to Last update was on Monday, April 20, 2009. ======================================================================= Table of Contents ======================================================================= 1.
Rune Factory Frontier: The Official Strategy Guide Paperback – May 1, 2009. By Thomas Wilde (Author) 3.6 out of 5 stars 21 customer reviews. See all 4 formats and editions Hide other formats and editions. Price New from Used from Kindle 'Please retry' $19.19. Site design, layout and content is ©copyrighted by CrimsonTear.com and may not be used without written permission. Rune Factory Frontier ©2009 Marvelous Entertainment Inc. And Neverland Co. Rune Factory Frontier 1st Year Walkthrough By Freyashawk Email: castleenchanted aol Created on 20 March 2009 Last updated on 10 September with information about glitch on 6th floor of Lava. Rune Factory Frontier for Wii - GameFAQs For Rune Factory Frontier on the Wii, GameFAQs has 13 FAQs (game guides and walkthroughs), 6 reviews, 22 critic reviews, 7 save games, and 15 user screenshots.
Introduction [RFInt] 2. Controls [RFHTP] 3. Walkthrough [RFWlk] Whale Island Cave [RFWIC] Whale Island Flank [RFWIF] Green Dungeon [RFGrn] Lava Dungeon [RFLva] Snow Dungeon [RFSnw] The Final Fight [RFTFF] 4. Version History [RFVer] Version 1.00 [RF100] 5.
Credits [RFCre] ======================================================================= I. INTRODUCTION [RRInt] ======================================================================= Rune Factory: Frontier is a wonderful game that mixes the addictive Harvest Moon formula with action RPG elements. The DS games didn't get it quite right the first time but this one is basically a remake of the original DS Rune Factory and it's really fun. Wooing girls and managing your farm is still incredibly fun, and the addition of ARPG battles makes it even better.
So here's my walkthrough on how I beat the game. ======================================================================= II. HOW TO PLAY [RRHTP] ======================================================================= HP (HEALTH POINTS) ------------------ This is your basic RPG stat. It's your Hero's life bar. If it runs out you faint and wake up the next morning a lot worse for the wear. Your actions start using up HP instead of RP when you run out of RP, so be careful.
RP (RUNE POINTS) ---------------- Whenever you take an action, whether swinging a sword or a plow, you'll use up RP. This happens even if what you did didn't hit the mark. So be sure to aim right! RP is expended for ANY ACTION YOU TAKE outside of talking to people, so watch your RP! As you begin the game even menial tasks take hhuge amounts of RP. However as your skill level increases you'll use less and less RP with each swing.
RP can be restored by eating food. REGAINING HP AND RP ------------------- You're gonna want to go to sleep before 11 PM every night, otherwise you risk messing up your Hero's condition.
Sleeping by 11 will regen- erate your HP and RP, and you'll be good to go the next morning. On the other hand, sleep later and you may end up with a cold. You can also restore HP and RP by going to the hot springs opened by Melody. However, each time you go it'll cost you 10 gold. If you're courting Melody, though, you can restore your status AND make her happy at the same time, so in that respect, 10 Gold is a small price to pay.
EARNING MONEY ------------- There are a few ways of earning money, but the most efficient way, I've found, is to manage your farm. Till the fields, plant seeds, water them and watch them bloom, then sell the products for vast amounts of money. It's the easiest and quickest way to earn money to pay for your equipment whenever you go adventuring. You want to clear out the stuff from your field, the use your hoe to till the field. After that, throw out some seed and water them. It's easiest to do this with a collection of 3 x 3 boxes of tilled fields for planting seeds.
It provides maximum amount of gain per seed used. When your plants grow, you must put your stuff in the shipping box at the west end of the field. Rosetta will come every day to take your plants and give you money for whatever you have left in the box.
Your tools cannot be used to clear out everything on your field at the start, but once you get ahold of a forge from Lute, and then hunt for the materials needed, you can upgrade them to better performing tools to clear out your garden. TIME ---- Time passes in the game just like in real life. It's not a 1:1 equivalant, mind you. But you must be mindful of the times. Each season has plants unique to that season and all other plants die when you try to plant them out of season. There are four seasons total, each consisting of 30 days.
As you go about your daily workload, you'll see that time is continually flowing while you're working. Be mindful of it, because you don't want to go to sleep too late. STORY PROGRESSION ----------------- Whale Island has lots of dungeons, and these dungeons have monsters in them. Rune Factory takes a rather basic approach to combat. You equip a weapon onto your Hero, and attack enemies in real time. Your Hero can equip lots of different weapons, so mix and match to see what suits you best.
There are a lot of status ailments that can hinder your progress. Poison slowly draws your HP. Paralysis denies you the ability to run. Exhaustion makes everything you do cost 2x RP. Getting a Cold will triple (!!!) your RP expenditure.
Seal disables your special attacks. Stun will dizzy you for a few seconds. In dungeons, you'll want to till soil, and plant seeds. When they bear fruit/vegetables they will bear runes. And these are essential in dungeon progression, as they can regenerate your HP and RP. They come back every morning too.
Without them, dungeon exploration would be annoying and near impossible. While there are less than five dungeons, each dungeon has a huge level gap over the last one.
Limited arrival of goods! This is KINFAUNS! The beatles kinfauns. So this title alone is okay!
As a result, each time you enter a new dungeon, or even a new floor of the same dungeon, you'll be faced with monsters that dwarf you in power. Thus, you'll have to stay near the entrance to the floor/dungeon and kill off some of the enemies nearby to grind your levels, and as you advance in levels and it becomes more and more difficult to gain the experience needed to get to the next level, you can advance further into the dungeon and fight the tougher monsters for more experience. In this way, Rune Factory is much like a less challenging version of the Roguelike RPGs.
Because of this, you'll need to forge weapons and armor every time you need to enter a new dungeon. There are no real advantages to the sort of armor or weapons you forge, with some obvious exceptions for specific areas, so in this way the game gives you some leeway to do whatever you want in terms of equipment customization. In general, however, you'll want three weapons for every dungeon - one normal, one that does a specific type of damage, and a rod for magic attacks. Similarly, you'll want two types of armor - general purpose and armor with specific resistances against enemies of a particular dungeon. To this end you'll want to run around getting as many raw materials as you can to make these armor. If it seems that my descriptions of the dungeons in this walkthrough are simple, it's because they are - there are no real puzzles to solve, no elaborate paths to take; generally the dungeons are just giant boxes connected by stairs. The true challenge is getting through the enemies without dying and leveling enough to off the boss of each dungeon.